How do I make the damage applies to all the enemies?

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Post » Mon Aug 28, 2017 9:24 am

First of all, hello to everyone, I'm new in the community and I have started to plan a platform game with Construct 2. I'll explain better my question:

In my game, the character uses the jump in the head to attack. I've set the jumping on the head as suggested in the tutorial, like this: Image

My question is since I've decided to create different types of enemies, for any enemy, I have to create an event like the one I've already created, or is there a way to ensure that any kind of enemy on which I jump suffers harm?

I hope I have been clear, sorry for my bad English. Thanks in advance.
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Post » Mon Aug 28, 2017 12:11 pm

@suzannegrey
Thank you very much for answering me. I can not answer you because I just signed up.
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