How do I Make the sprites appear at the right time

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Post » Tue Sep 05, 2017 2:52 am

Hi everyone!!!

Ok, Here is my problem:

I am making a game and (continuous run) and I have a lot of objects that I want them to appear one by one. I put them all in the first screen because if they are not there, they will not appear. Unfortunately this blog doesn't allow to post screenshots. The problem I am facing is

1) Even after setting up the time for the objects to appear, they all appear very fast and pretty much all together (they all have different time).

How to change that?

Thanks in advance :)
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Post » Tue Sep 05, 2017 4:16 am

It's impossible to tell without a screenshot or your CAPX.

How do you delay their appearance - using Wait action? Is it inside of the loop?

If you have something like this -
Code: Select all
For Each monster
  Wait 2 seconds
  Monster Set Visible


Then you need to change the second line to
Code: Select all
  Wait 2*(loopindex+1) seconds
Image

Did I help to fix a problem in your game? You can buy me a cup of coffee :)
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Post » Tue Sep 05, 2017 6:53 am

How can I add a screenshot???
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Post » Tue Sep 05, 2017 7:17 am

I am totally lost and I don't know what to do and how to add the screenshot
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Post » Tue Sep 05, 2017 7:41 am

You would need to take the screenshot and put it on a free hosting site, such as provided by Google, MicroSoft, DropBox etc.

You can then post the "publicly accessible link" in your post for others to access.
If your vision so exceeds your ability, then look to something closer.
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Post » Tue Sep 05, 2017 8:10 am

Thanks
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