How do I make tile-based movement like Habbo Hotel?

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Post » Wed Mar 26, 2014 9:22 pm

Well,
to be more specific in what I would want to achieve I will use habbo hotel as an example.
In habbo, you make a room which is separed in tiles/blocks,
for example a room could have 10x10 blocks, and you can move by clicking on those blocks,
so in a 10x10 tiles room you would be able to move in 100 different positions.

I want to make something similar to that,
being able to move by clicking on tiles, instead of moving free the room.

Example of a room and tiles in habbo:

Image

Any idea how could I do that?
Thanks!
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Post » Wed Mar 26, 2014 10:00 pm

Look in the sticky. There's a guide for isometric projection if I'm not mistaken.
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Post » Wed Mar 26, 2014 10:09 pm

Also guides for tile/grid movement
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