How do I Make topdown blood?

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Post » Thu Dec 31, 2015 3:15 am

I want to make it so when the player or enemy is shot/damaged it creates blood splatter that stay's on the ground, and when an enemy blows up it creates gibs and bodyparts as well as blood.
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Post » Thu Dec 31, 2015 3:29 am

If you have the sprites for the bloody ground overlay then you can just spawn them from the hit object when needed.. you can do same thing with exploded giblets and parts if they are separate smaller sprites by randomizing their distance and direction (angle) from the exploded objects.x and .y...
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Post » Thu Dec 31, 2015 3:48 am

@chrisinfinger I can do the create sprite on contact, but How do I make it so it has random direction and distance?
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Post » Thu Dec 31, 2015 2:37 pm

You mean something like this?

Press space.
https://dl.dropboxusercontent.com/u/608 ... Blood.capx

You need adapt to dt.
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