I want to make a tree or grouping of trees to be used as a wall in a twin stick shooter type game. Ideally I would have a single tree used as a tile background + solid behavior. Doing it this way lets me have a repeatable tree I can use for different size walls except it doesn't look very good because its just a line of single trees with a lot of space between them.
I did some searching and couldn't really find what I was looking for so any suggestions? I can do groupings of trees that repeat but that gives me either gaps in between tiles or cut off trees on the ends of the wall. Trying to keep the number of sprites and art needed to a minimum.