How do I make waterdrop to fall DOWN?

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Post » Sun Nov 08, 2015 10:57 am

I drew a waterdrop in it's normal orientation, i.e. convex side down.

I created a sprite with this picture and added "Bullet" behavior to it.

Unfortunately, it flies in the direction of angle 0, i.e. right.

If I set the angle to 90 it starts to fall down, but the picture also rotates so that it still flies sidelong.

How to make drop fall DOWN and oriented as I drew it?
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Post » Sun Nov 08, 2015 11:22 am

First rotate the sprite in the C2 sprite editor 90 counter-clockwise.
This way with the default angle of right=0 the convex part will always point right.
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