How do I make wolfenstine/doom, Raycasting

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Post » Sun May 29, 2016 5:17 pm

more or less just wanted to see if there was any examples anyone has

2d map, player has angle of view, everytick the computer possess' the surroundings between the angles for the player on screen sight.

tried this before and failed.. I'll try again, unless its given to me :)
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Post » Sun May 29, 2016 9:11 pm

Do a search, there are a few examples of this.
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