How do I make world rotate around player?

Get help using Construct 2

Post » Tue Jun 21, 2016 6:42 am

Hello all, I'm trying to make a top-down racing game where the camera follows the player and rotates with him, i.e. the player's car always points towards the top of the screen, while the rest of the world revolves around him when he turns. So of course I started playing around with changing the layer and layout angles, but this yielded some weird results. I can't seem to synchronize the player's angle, angle of motion, and angle of the world around him, so he ends up moving sideways, slipping off screen when he shouldn't be, things like that.

Anyway, I started putting together a big long event sheet but perhaps I'm overthinking this. Is there a simple way of achieving this effect?
B
50
S
23
G
17
Posts: 291
Reputation: 12,432

Post » Tue Jun 21, 2016 7:07 am

B
21
S
3
Posts: 73
Reputation: 1,488

Post » Tue Jun 21, 2016 6:07 pm

Huh, guess I was using the layout angle function bass ackwards, lol. Thanks for that!
B
50
S
23
G
17
Posts: 291
Reputation: 12,432


Return to How do I....?

Who is online

Users browsing this forum: 99Instances2Go and 9 guests