How do I match 3 in a row engine?

Get help using Construct 2

Post » Tue Mar 01, 2016 9:07 am

you know like classic bejeweled.
so my teacher at tafe wants me to make a match 3 bejeweled clone, but i am a bit lost on this concept, can anyone help me out, here? please?
B
13
S
3
Posts: 152
Reputation: 1,262

Post » Tue Mar 01, 2016 10:16 am

if you had just searched just this board with the phrase "match 3" there are dozen people already answering and the second result offers a working file example.

So what specifically is the problem you're having?

EDIT: Sorry, I'm grumpy pre coffee.
This tutorial should get you most of the way to where you need to be:
https://www.scirra.com/tutorials/5000/r ... -detection
B
8
S
2
Posts: 32
Reputation: 620

Post » Wed Mar 02, 2016 3:25 am

I learn that in many puzzle games the use of flood-fill is a common things. First you need to find out how to detect adjacent piece with same type.
R0J0hound has provided examples for that matter.
ImageImage
B
123
S
53
G
24
Posts: 794
Reputation: 23,942

Post » Wed Jan 24, 2018 8:11 am

perhaps a example link please?
edit: never mind please delete this post.
B
13
S
3
Posts: 152
Reputation: 1,262

Post » Wed Jan 24, 2018 8:14 am

Image

Did I help to fix a problem in your game? You can buy me a cup of coffee :) If you'd like to hire me, please see this post
B
17
S
9
G
128
Posts: 1,776
Reputation: 68,375

Post » Wed Jan 24, 2018 8:22 am

@dop2000
thanks but i already found what i am looking for, but the thought was nice, it's the thought that counts at the end of the day.
B
13
S
3
Posts: 152
Reputation: 1,262


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 2 guests