How do I Mirror with Analog Control

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Post » Sun Feb 21, 2016 2:12 pm

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How do I mirror my object with Analog control? example: http://imgur.com/xfSWUxX
I know logic function System>compare two value> my Object+-set angle> mirror left/right but i don't know it's code correct, sorry i'm bad english
Help me please :) with printshoot or .capx Thanks
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Post » Mon Feb 22, 2016 1:05 am

I think what you are looking for is
add Event | Gamepad | compare axis where you can compare e.g. the left X axis (-100 to 100) so you know if walking right or left (and then set obj_player) to mirrored or not.

  • System > On start of layout | system > load game from slot "brain"
  • System > On load failed | system > scroll to obj_Forum
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Post » Tue Mar 08, 2016 5:40 pm

fm4fanAT wrote:I think what you are looking for is
add Event | Gamepad | compare axis where you can compare e.g. the left X axis (-100 to 100) so you know if walking right or left (and then set obj_player) to mirrored or not.


Ok thanks guys :D
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