How do I mirrored a family instance object?

Get help using Construct 2

Post » Fri Sep 25, 2015 2:19 pm

Hi,

I have 2 enemy objects in one family in a side scoller game.

I want the objects/enemies to face the player so i need them to mirror themselves to face the player, but if i applied mirror, all the enemy objects will mirror at the same time.

How do i mirror each instances within family event?
B
9
S
1
Posts: 80
Reputation: 687

Post » Fri Sep 25, 2015 3:01 pm

System for each Enemy ---------------- Enemy Set mirrored
Enemy X<Player.X

System for each Enemy ---------------- Enemy Set not mirrored
Enemy X>Player.X


Enemy is your family
B
10
S
4
G
1
Posts: 31
Reputation: 1,409

Post » Sat Sep 26, 2015 4:04 am

Thank you balsh, it's working!
B
9
S
1
Posts: 80
Reputation: 687


Return to How do I....?

Who is online

Users browsing this forum: KTML5 and 6 guests