This is crazy. We are one year later from this guy's unanswered post and I too am looking for a way to achieve a simple HTML/iFrame ad-serving solution that doesn't involve messing around with APIs. I can test on Android (Bluestacks) but I have no Apple device to test anything on. I have tried Leadbolt with Pode's iFrame but for the time being I can't get it to work despite doing everything in the few guides I have found. Nobody at Leadbolt has replied to my queries yet as to why it's not working.
How do people using C2 make money from their games? Does anybody make money from their games or is this some myth propagated just to sell software? Yes, I know I'm sounding jaded and cynical but I have been researching this for what seems like ages and all I see are half-finished forum posts with people juggling with Heath Robinson solutions.
But I do not see any posts from people saying "hey, I made $100 this month" which would be a nice positive note. I just read a post from a guy who said he's had 20,000 downloads of his C2 game and, using Leadbolt for his ads, he has earned a total of $13. I mean, that's enough to make you want to jump in front of a bus. It's certainly enough to make me want to stop spending the enormous amount of time I'm wasting on this game and spend some time with my family instead. I mean, has nobody written a simple guide on how to successfully put ads into a C2 game?
Yes, I know, this is driving me nuts. It's bloody annoying, but you'd think that after all these years you wouldn't have to buy a barely-supported third-party plug-in and hope that it works, using another third-party ad service whose results are questionable at best.
I need some happy pills, I really need my happy pills.
"To be yourself in a world that is constantly trying to make you something else is the greatest accomplishment."
Ralph Waldo Emerson