korbaach,
Thank you again for your amazing example! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">
I implemented the system from your example in my project and tried it out. Something happens, but not exactly what I want <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> .
The only thing that was changed is that I have 2 different types of slot objects. One for the inventory and one for the chest. Because I wanted the inventory slots to be next to the chest slots. So I thought that I simply have to duplicate it for the chest and the inventory.
I put some screenshots of my events below. If that's not enough, please tell me and I'll send you my capx.
Thanks!
Links (in correct order):
https://drive.google.com/open?id=0B7r2W ... HNWVF93QVU
https://drive.google.com/open?id=0B7r2W ... DJGVTNDTW8
https://drive.google.com/open?id=0B7r2W ... U1tc3Yxams