Olgoth wrote:Hi Megatronx, Is something like this what you are looking for?
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Basically you create a second "mouse", if the real mouse is still visible I guess you could make "at the start of layout" > mouse > Set cursor style > none.
That way the mouse would be invisible when it overlaps the game window.
I hope it helps.
No. I have that already. What I'm after is moving the object at exact angle of the angle of right analog stick. So if I press the stick at 78 degrees, that will be the angle the object moves.