How do I move with a dice on a grid

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Post » Wed Jul 16, 2014 5:51 pm

Hi! This is my first time using Construct 2, though I've worked with GameMaker a bit. I'm trying to make a classic boardgame in the style of 'Game of Life' or 'Monopoly'. Players roll to move, land on a square and answer a (multpile choice) question for a bonus move, collect 4 special stars at certain landing squares, and proceed to the finish line after all 4 are collected. Pretty simple on paper! So far I have a functioning player select screen (will eventually be making this multiplayer, up to 4 players).

The major problem I'm running into right now is that the player(s) need to roll a dice to determine movement, then only be able to move x squares in available directions. Part of this problem is that I am not sure if I should build the board with solid objects blocking out paths, or with an array (if possible) or some other way. I had hoped there would be some kind of snap-to-grid movement option, but if there is I haven't found it!

I'm playing around with RainbowRex's MoveTo behaviour but haven't quite figured out how to get it to work with what I need. It's kind of advanced for me, and doesn't talk about assigning movement to player 1, 2, etc.

All advice, tutorial links, etc...really really appreciated!
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Post » Mon Dec 01, 2014 2:23 pm

I am interested in this also, can someone give a hint on how to do?
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