How do I movement pixel-perfect using pathfind?

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Post » Wed Sep 27, 2017 4:32 pm

There is any other way to avoid pathfind looks like a car movement?

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I'm trying to use pathfind in a Pacman clone. I simple want the ghost to follow the path without drift on every single turn.
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Post » Wed Sep 27, 2017 5:03 pm

Solved. Maybe not the best way, but it's working...

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Post » Wed Sep 27, 2017 5:23 pm

You'll want to set cell size to zero, and then go use another behavior.
viewtopic.php?f=153&t=129056
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Post » Wed Sep 27, 2017 5:33 pm

newt wrote:You'll want to set cell size to zero, and then go use another behavior.
viewtopic.php?f=153&t=129056

Ty Newt, I'll give it a try.
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