How do I... Need help with pseudo-depth movement

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Post » Fri Aug 01, 2014 9:38 pm

Hi,

I've got a stage with sort of 3d depth. When my character moves at angle within that pseudo 3d space, and moves at angle, I need him to move at different vector velocities depending on his position, so his angle of movement matches. Any suggestions how i could set automatically vectors X and Y using simple event?

Thanks!
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Post » Sun Aug 03, 2014 3:19 pm

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My professional Royalty Free Music at Scirra Assets Store
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