How do I overlap translucent objs without having them darke

Get help using Construct 2

Post » Thu Jul 02, 2015 3:26 pm

so y'know how translucent obj darken when overlapped darken i want to stop that from happening .is it possible?
B
5
S
1
Posts: 60
Reputation: 495

Post » Fri Jul 03, 2015 6:18 am

Bump
B
5
S
1
Posts: 60
Reputation: 495

Post » Fri Jul 03, 2015 6:20 am

The nature of transparency is that it let colors from below blend through.

So I guess, no.
Who dares wins
B
57
S
17
G
21
Posts: 1,878
Reputation: 19,567

Post » Fri Jul 03, 2015 10:39 am

so then how do i create a translucent trail
B
5
S
1
Posts: 60
Reputation: 495

Post » Fri Jul 03, 2015 11:14 am

One suggestion could be: when you make a trail image sprite, going to be transparent, make it extra bright :)
Who dares wins
B
57
S
17
G
21
Posts: 1,878
Reputation: 19,567

Post » Fri Jul 03, 2015 12:07 pm

The easiest way is to have a dedicated layer in your game for this effect. I do it for shadows in my game. Your assets need to be in at 100% opacity (it can't be see-through at all) and then lower the opacity of the layer as a whole.
B
103
S
38
G
19
Posts: 962
Reputation: 17,996


Return to How do I....?

Who is online

Users browsing this forum: tdcostas and 11 guests