How do I perform an NES style scrolling transition?

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Post » Sat Apr 11, 2015 3:48 pm

Message: arrjayjee can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
The original Zelda and Metroid had this transition effect where it would slowly scroll to reveal the next screen. Is there any way to do this in Construct 2?

Here's a link to an example of what I'm after: https://www.youtube.com/watch?v=67kQ3l-1qMs

I'm making an NES style Metroidvania game and having this transition effect would be wonderful.

Failing the ability to perform layout scrolling transitions, is it possible to lock the camera's scrolling direction either horizontally or vertically? Then I could just use one MASSIVE layout and then scroll only vertically or only horizontally depending on the location in the game.
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Post » Sat Apr 11, 2015 4:34 pm

I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sat Apr 11, 2015 4:38 pm

Perfect! Thank you so much. I didn't find this one while looking through the tutorials.
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Post » Mon Apr 13, 2015 12:58 pm

Here's a method to emulate the first Zelda game scrolling system on the NES.

https://dl.dropboxusercontent.com/u/700 ... daNES.capx
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