The original Zelda and Metroid had this transition effect where it would slowly scroll to reveal the next screen. Is there any way to do this in Construct 2?
Here's a link to an example of what I'm after: https://www.youtube.com/watch?v=67kQ3l-1qMs
I'm making an NES style Metroidvania game and having this transition effect would be wonderful.
Failing the ability to perform layout scrolling transitions, is it possible to lock the camera's scrolling direction either horizontally or vertically? Then I could just use one MASSIVE layout and then scroll only vertically or only horizontally depending on the location in the game.