How do I perform "Regenerate obstacle map" on a family?

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Post » Sun Mar 13, 2016 10:32 am

Hei!

I am trying to regenerate the obstacle map around an object, a door that opens, for a family of enemies.
My "Minions" do have a pathfinding behavior. When the door opens, I can regenerate the obstacle map for "Minions".
Works well!

Later I want to have more classes of enemies, which are bundeled in a Enemies-Family.

I added the pathfinding behavior to the Enemies-Family as well. But the "Minions" in the Enemies-Family will not update.



Image



Am I getting the use of families wrong? :?
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Post » Sun Mar 13, 2016 3:29 pm

Nevermind. I had to change "Cell size" for Enemies-Family in the Minions settings. :roll:
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