normally I can do
to select a particular object assuming that MyObjectPointer points to a specific instance of MyObjType
if I want to select MyObjectPointer as a member of a family of type MyFamilyType
would it be
also, what would happen if I tried to do:
assuming that MyObjectPointer was not a member of ADifferentFamilyType, or that ADifferentFamilyType pointed to a different object type
also, is there a way to add an object to a family via a plugin?
either during runtime or edittime
meaning that I have a pointer MyFamilyType, and MyObjectPointer, which is not a member of that family
and I can add the object to the family without the user doing so manually?