How do I Pick Instance By Collision

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Post » Fri Aug 22, 2014 12:32 pm

Hi! Is there a way to pick instance by colliding with them, I'm trying to make a door mechanic and I want it that when I get into a specific zone I press a button and transition to another area. The problem is though that I don't know how to distinguish between instances, when I use the collide function it picks all instances of the object, and I don't want that.

Can someone please explain how this can be done?
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Post » Fri Aug 22, 2014 2:25 pm

Collide should automatically pick the right object, unless you are trying to pick another object than the one you are colliding with, but then it has nothing to do with picking the object by collision..

Could you make a screenshot of your events, so we can see where things go wrong?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sat Aug 23, 2014 5:50 pm

Thank you Lordshiva, that was exactly what I was looking for. :)
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Post » Sun Aug 24, 2014 2:01 pm

eliasfrost most welcome happy to help
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