How do I (pin) magnet ball on the paddle

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Post » Thu Sep 08, 2016 8:39 pm

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Post » Thu Sep 08, 2016 10:40 pm

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Post » Fri Sep 09, 2016 12:19 am

@99Instances2Go ty :)

im little confused with this system.. i have i questions:

1.how is work the Blank sub event with action??
2. what is the deference with- Sub Event from Blank sub Event
3. why use Destroy object after blank sub event
4.what is the deference if :
magnet animation =0
->paddle | is overlapping with magnet - Ball Set Magnet to True - magnet destroy
From
Paddle | is Overlapping magnet
->magnet|Animation Frame=0 - Ball | Set Magnet to True
->____________________________________|Magnet destroy
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Post » Fri Sep 09, 2016 12:10 pm

1 Blanc just means every tick. And for me personal,it makes things readable and collapsable to as few lines as posiiible.
2 none
3 To make it outstand (for me) in the event, so it catches my eye. It is an importand action in the flow. Need to see, by glancing, where idestroy it.
4 Stick to 1 flow. If you set up booleances as a state machine, stick to it, dont sidetrack. Or in the end you lose grip.
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