Some of the characters needs to be positioned in front of others while in-game. If one actor steps in front of the other for example. Top-down view game. Slightly angled.
Any help much apprechiated!
Last edited by ErikSwahn on Mon Aug 01, 2016 4:31 pm, edited 1 time in total.
Yes, those options have been overlooked. Are these the only alternatives? Objects will have to be placed in front of others only when their image point is lower on the Y axis. So in logic, the more Y the more Z. How can I implement this?