I am creating a prototype of Jetpack type game where the player flies and need to land on a platform on a projectile path.
For the Player I have enabled two behaviors 1) platform and 2) physics. Given below are the key events/+actions I am using.
1) For Player Jump/Jetpack -> On key Press, apply impulse of 0.2 to coordinates ( Player.X+10, Player.Y-10)
2) To get the Parabolic Path of fall -> On release of key Press, apply impulse of 0 to angle 0 of the player
The issues I am getting are given below. If anyone can help it will be great.
1) The player is always shaking while standing on the platform. I have given the video link http://youtu.be/fsXKTc3HNSw
. Please note that if I make set world gravity to 0 when the player is on the platform the shake is stopped.
2) Even when the player is landing on the platform, it constantly triggers events related to Platform Falling. Why would that be?