How do I play an animation still while game is paused?

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Post » Fri Feb 21, 2014 2:12 am

How do I play an animation per say a menu icon with a arrow moving within two frames on loop...I want it to still play while the the game is in a pause state, is there anyway around this? Does construct 2 support .gif files directly? Not sure how else to have an animation play while the game is in a pause state...basically my game resumes once you tap on the "animating icon" and then goes invisible, I just can't get the animation to play while the game is in a pause state, please help!
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Post » Fri Feb 21, 2014 3:02 am

You want Set object time scale. See here:

https://www.scirra.com/tutorials/67/del ... dependence
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