How do I play sound when enterying the storm?

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Post » Sun May 24, 2015 4:30 am

you can use play at object place the sound in your rain scene, and it will automatically use the 3d audio drive thing atleast was doing that in previews C2 releases



i changed the capx shared before Capx its doing basically the same thing, but more natural by using the audio plugin itself with no math involve
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Post » Sun May 24, 2015 11:31 am

Thanks for the reply! What if the cloud stands still and on the start of the layout Play Rain and the player overlapping the invisible sprite that makes the rain sound lower volume so to make it realistic like is is actually in the house and when he goes out the sound changes back to loud (normal 0dB) But when the layout starts the sound of the rain is loud (0bD) not -15bD which is when you are overlapping the invisible block inside. Thank you again!
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