How do I polish the double jump mechanic?

Get help using Construct 2

Post » Wed Aug 06, 2014 8:24 pm

Hi I have had a double jump ability in my game for a while now and was wondering if there was a way to tighten up the mechanic. For example, as of right now the double jump will only execute at the height of the players first jump. I would ideally like to change that so whenever the player wants to perform their second jump, they can. The Super Smash Brothers franchise is a great example of what I am trying to achieve with this ability.
B
7
S
2
Posts: 21
Reputation: 626

Post » Wed Aug 06, 2014 9:05 pm

Post your capx so we can see how you did it. There are many ways to do this...
B
33
S
9
G
3
Posts: 493
Reputation: 4,042

Post » Wed Aug 06, 2014 9:47 pm

Hi, thanks for the reply here is an example of the current double jump I have been using.
You do not have the required permissions to view the files attached to this post.
B
7
S
2
Posts: 21
Reputation: 626

Post » Thu Aug 07, 2014 7:20 am

I tried your capx and I was able to double jump at any height. I didnt see the problem you mentioned.
B
10
S
4
Posts: 133
Reputation: 1,543


Return to How do I....?

Who is online

Users browsing this forum: apalm1341, blissfulwizard, Yahoo [Bot] and 16 guests