How do I pre audio analyse

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Post » Thu Nov 03, 2016 8:04 pm

hello, (and sorry for my bad english)
i would make a audiosurf like game but i have a problem.
I need to make a pre-analysing for the sound who is going to be read by the game.
But with the C2 example i can only make the analysing on "live".
thx a lot. :D
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