How Do I Prepare My Game For STEAM ?

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Post » Fri Jan 02, 2015 11:32 am

Hi Guys!

Well my PC game is pretty much finished so the burning question has to be now asked.

How Do I Fully Prepare My Game For STEAM ?

Note that my game is strictly for Windows PC - I'm not interested in any other platforms.

I've already exported the game via Node-Webkit (I'm using the latest STABLE versions of C2 and NW).

I don't know how to make an installation file and integrate STEAM features - in other words, I want my game to take full advantage of all that STEAM has to offer.

Does anyone know how to do these things?

Thanks :)
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Post » Fri Jan 02, 2015 10:51 pm

Hmmm ... so no one ever submitted a game to STEAM or utilized STEAM features in their games ???
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Post » Sat Jan 03, 2015 12:15 am

well, there is an experimental plugin for that it seems: experimental-greenworks-plugin_t117833

never used it, but some people in the thread seems to have good results with it.

hope that helps
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Sat Jan 03, 2015 2:06 am

@Aphrodite

Thanks for the info - I'll go check out the plugin now :)
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Post » Sat Jan 03, 2015 2:19 am

Did the plugin work for you? I'm curious.
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Post » Sat Jan 03, 2015 2:34 pm

@PixelBoss

I'm currently working on it right now - once I confirm that everything is OK, I'll come back here and let you all know.
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