How do I prevent animation jolting

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Post » Fri Apr 25, 2014 10:09 am

Hello everyone! I'm trying to create a platform RPG game and sword combo-attacks is a very sufficient part of gameplay. The problem is when I attack in different animation the position of main hero (x,y) is changing and it looks very ugly. I tried to set position to another object but it does not work. Who have solved this kind of problem?
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Post » Fri Apr 25, 2014 10:30 am

Have you set the Origin Point on each of your animation frames?
If you set them to an appropriate central location, the animations will center on it and shouldn't jump around.
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Post » Fri Apr 25, 2014 12:10 pm

Bass_x do you mean something like this demo try it and see
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