How do I Prevent Character From Getting Hung Up...

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Post » Wed Oct 15, 2014 7:18 pm

When the character steps off the edge of a block he gets hung up and he stutters downward. I have tried moving the collision boxes around on both the char and the block. I even tried making the block a tiled image re-sized to 64x64 but it's still the same result.

I believe I saw a post about this problem but now I can't find it. Any help would be greatly appreciated.

https://www.dropbox.com/s/42b0opd0wh6jdn8/mygame_1.capx?dl=0
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Post » Wed Oct 15, 2014 7:33 pm

pretty sure it's your collision boxes.. they change every frame, and pretty drastically between animations, which is what causes the stuttering.
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Post » Wed Oct 15, 2014 7:50 pm

Set PlayerBox visible.. :)
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Post » Wed Oct 15, 2014 8:13 pm

You've got the playerbox & player using Platform independently. Get rid of it from player and pin player to the playerbox. Fix events 8 & 9.
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