How do I procedurally generate a level

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Post » Sun Aug 20, 2017 3:29 am

Hi, I am trying to figure out how to generate a level for a topdown game. I have multiple sprites for variation in the terrain, and I want the level to be different every time, yet I cannot figure out a way to have an entire level generated.
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Post » Sun Aug 20, 2017 9:44 am

Camtray here is some link that may help you

Tutorial written by stemkoski
https://www.scirra.com/tutorials/1112/p ... elike-game

Tutorial written by UnrealMedia
https://www.scirra.com/tutorials/360/ge ... m-tile-map

Tutorial written by nimos100
https://www.scirra.com/tutorials/999/ra ... node-based
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