How do I program text to flow with a sound effect?

Get help using Construct 2

Post » Fri May 23, 2014 1:12 pm

My game has a simple dialogue control when the player collides with something, a white circle similar to comic strips appears.

Over that white circle I want text to type out one letter at a time with a simple sound effect behind each letter...

This has got me totally stumped.. Please help! :cry:
B
4
Posts: 20
Reputation: 240

Post » Sat May 24, 2014 10:02 am

bump?
B
4
Posts: 20
Reputation: 240

Post » Sat May 24, 2014 11:24 am

hi,
can you explain with a screenshot about your problem?
2D Game GUI Designer
B
12
S
4
G
3
Posts: 130
Reputation: 3,778

Post » Sat May 24, 2014 11:47 am

I dont have a screenshot because I don't know where to begin.

I want the text to make a bleep sound when it is written in real time in-game.

When u talk to someond, I want hellp to be like H bleep E bleep L bleep L bleef O bleed. Of course very quickly
B
4
Posts: 20
Reputation: 240

Post » Sun May 25, 2014 3:52 pm

like typing sound?
B
17
S
4
G
1
Posts: 203
Reputation: 1,583

Post » Sun May 25, 2014 8:36 pm

You can download rex's behavior rex_text_typing and play a sound every X second while text is typing.
B
18
S
4
Posts: 22
Reputation: 994

Post » Mon May 26, 2014 4:15 am

In the Frequently Asked Questions (how-do-i-frequently-asked-questions_t63692) there is an example for a typewriter effect. Ashley posted this -> typewriter-text-effect_p544211?#p544211 which can easily be added onto to make a sound.
B
47
S
14
G
7
Posts: 603
Reputation: 8,141


Return to How do I....?

Who is online

Users browsing this forum: 25games, Artcadev, grodrigues and 24 guests