[QUOTE=Khalan] C2 has no problem playing many sounds at once.
Try preloading the audio and see if that helps.
If you don't overlap, they won't be in sync with the game if enemies are dying at the same time, but if you don't want overlap, just stop or fade the previous sound before triggering a new sound. You can assign tags to the audio to make this easier.[/QUOTE]
I'm going to look into this, I haven't really focused on audio yet, so I have lots of weird things I have to figure out. For a while, if i played music in the background, no audio would ever play for sound effects.
I think these things are all just me doing it wrong.