I'm making a platform game where the player must perform several actions before they complete the level. I have a trigger at the end of the level that says "You still have X trees and Y flowers to fix before you can finish!"
X and Y are variables, and I'm having trouble using an event to set the text to include them.
In my mind the action should read:
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"You still have "&trees" trees and "&flowers" flowers to fix"
Basically, I don't know what I'm missing or what I'm doing wrong here :/