How do I recognize different type of ground ?

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Post » Sun Jul 27, 2014 3:02 pm

Hello !
I'm trying to make a climbing tree, I already suceed to make to "ladder" part to climb up.
For that I created a new sprite which jump-thru behaviour to stand on the top.

Now I would like to climb down the tree, for that I think I need to know on which type of sprite I'm landed on, how can I know this tile's type ?

The ladder part was made with this post :

I'm maybe not clear, don't hesitate if you want precisions !
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Post » Sun Jul 27, 2014 10:27 pm

If I understand you correctly, you could try using and invisible sprites and draw them over the tiles and
use "on overlap" condition. Depending on the type of invisible sprite the character is on will allow you to define the which events you want trigger. If you're going to use a lot of invisible sprites with only a few types of invisible sprites, you should create families for each type of invisible sprite.

Hope that helps.
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Post » Wed Jul 30, 2014 11:26 pm

Yeah !! This idea will work I think, I'm going to try this right now thanks !
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