mapmerry wrote:When I had to reduce the size of objects in my game I found that making a history resize in photoshop then using a batch process to do all files got me a better result than the inengine editor and much faster to do.
Sorry if this info was too late to be useful.
Please, give me information about resizing, retooling, compressing, whatever.
I'm surprised that someone hasn't decided to create a list of optimizations/limits they feel works best for Construct 2 projects that are either d/l or played in a browser. Please, somebody do this.