How do I Replace Edge Markers in Tutorial?

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Post » Tue Jan 06, 2015 7:53 pm

https://www.scirra.com/tutorials/253/ho ... ame/page-7

In the above tutorial by Ashley, he used Edge Markers to control the snail from falling off the ends of the platform it was on. These Edge Markers also prevent the Player from moving properly at the ends of the platform.

What is the best way to keep the snails on the platform, but also let the players move freely without bumping into an invisible object? Is there a better collision detection than a solid (invisible) box at these places? One that the Player would be free to walk past smoothly.
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Post » Tue Jan 06, 2015 9:44 pm

I'd guess you gave your edge markers the Solid behavior? You shouldn't. Your Player shouldn't otherwise notice those markers at all.
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Post » Tue Jan 06, 2015 10:23 pm

Gosh I feel stupid. Thank you, that was it. They were set to Solid. Now the player walks freely through them. Thank you very much!

C2 is an amazing engine. I've tried so many: Unreal Engine 4, Unity (several versions), C#, C++, Gamemaker Studio, Cocos2d, Xamarin, AGK2, Leadwerks, Clickteam Fusion 2.5, Stencyl, Delphi, C++ Builder, Alice, Allegro, Corona, DarkBasic, FPS Creator, Game Builder Studio, Game Salad, GameStudio, GLBasic, Juice (sound engine), Lazarus (Pascal), Monogame, XNA, Ogre3D, Phaser, PureBasic, Qt, RPGMaker, SDL, SFML, and SharpDX. Construct 2 is the only environment that has amazed me! It's taken me several years of course to try these engines, but none has been so easy and at the same time so full of features as C2.

Thanks again!
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Post » Wed Jan 07, 2015 2:06 am

Delphi and Lazarus, eh? I remember Delphi 1.0 coming out. Worked in Delphi for many years. Good stuff, still miss it, honestly.

Glad you got this issue worked out! :)
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Post » Wed Jan 07, 2015 2:14 am

I liked Pascal better than the object oriented Delphi. I remember BP6 and the apps I made with that version. Long time ago though. :) Programming has sure changed a lot since then...
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Post » Wed Jan 07, 2015 2:37 am

LarryP wrote:I liked Pascal better than the object oriented Delphi. I remember BP6 and the apps I made with that version. Long time ago though. :) Programming has sure changed a lot since then...


It has and it hasn't. ;)
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Post » Wed Jan 07, 2015 6:24 pm

That's true. You can still program the old way with older programs. I have Lazarus installed and have been working on an old Hangman game I started back in the 90's. Then I have Visual Studio 2013 and work on .net stuff all the time.

I should have said that programming has sure evolved. :)
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