So here's my issue, I have a game in which an event occurs every ten seconds and when the player dies it resets the layout. Now the every ten seconds is related to a variable (distance) and I need them to line up. Evidently resetting all global variables does not include the system expression time. So how do I reset the time so that every ten seconds is based of the start of the layout being 0?
TLDR; I need my every 10 seconds event to be based off the the beginning of the layout.