How do I Rotate sprite, then set new bounding box?

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Post » Tue Sep 30, 2014 6:39 am

Well, take for instance a box rotated 45 degrees. Then if you stretched it vertically relative to the screen you would get an elongated diamond. There isn't a way in C2 to stretch the box like that. Other than that the math is not bad.
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Post » Wed Oct 01, 2014 12:32 am

That makes sense.

I ended up with something I like. It's kinda some weird mixture of everything.. but it works, and I understand it, heh..

Thanks again!
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