How do I rotate the angle of a bullet without rotate sprite

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Post » Mon Feb 22, 2016 3:00 pm

Hi All,

I'm looking to make some bicycles wheeling, I have basic bicycles moving from left to right with the bullet behavior but I want to rotate the sprite with 350 degree without change the bullet angle ( 0 degree )

Thank you in advance.

Vincent
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Post » Mon Feb 22, 2016 3:12 pm

animation on the sprites? invisible box with bullet behaviour that is pinned to bike (so you can set angle on bike)?

  • System > On start of layout | system > load game from slot "brain"
  • System > On load failed | system > scroll to obj_Forum
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Post » Mon Feb 22, 2016 3:21 pm

Yes, I think I will use this solution, maybe this is the only one and ... it is not a bad solution either, with construct 2, answers to problems are always simple xD thanks
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Post » Mon Feb 22, 2016 6:08 pm

Simpler than that there is bullet behavior property "set angle", that will do what you want if it's set to no.
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Post » Mon Feb 29, 2016 2:04 pm

Thank you @R0J0hound but "set angle" doesnt work because it rotate the Sprite. I already solved this using the solution of fm4fanAT
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