How do I "RPG" some text?

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Post » Fri Mar 25, 2016 2:01 am

Actually, I already had this in my dropbox:

https://www.dropbox.com/sh/jbr4wlb8mwx5 ... 1uvta?dl=0
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Post » Fri Mar 25, 2016 2:46 am

Here is another example:
https://www.dropbox.com/s/wb1m2qabp38ln ... .capx?dl=0

I put the xml aspects at the top.

Sorry these are not very clean examples. I won't lie, it is a little complicated to setup at first, but after you get going it will make working with your text very organized. It will also give you some flexibility for characters with multiple things to say, randomly picks something to say, and cause some action afterwards. So I think it is worth it to learn.

I may try to put together a capx and tutorial for xml but in the meantime let me know if you want to learn.
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Post » Fri Mar 25, 2016 10:38 am

I only read the topic in diagonal, but have you checked the C2 Academy tutorial I made on RPG dialog box and XML system ?
Isn't it what you are looking to achieve ?

How to make an RPG style dialogue box - Part 1 - Part 2 - Part 3
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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Post » Fri Mar 25, 2016 3:21 pm

Kyatric wrote:I only read the topic in diagonal, but have you checked the C2 Academy tutorial I made on RPG dialog box and XML system ?
Isn't it what you are looking to achieve ?

How to make an RPG style dialogue box - Part 1 - Part 2 - Part 3


I started watching a bit and it looks great! Thanks, I'll have to check it all out when I get the time.

...I'm not sure when I will have an hour free to watch it all - do you have a text version or capx anywhere? I have setup a lot of that already but haven't implemented response features (yes/no) or anything to deal with messages larger than the textbox container.
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Post » Mon Mar 28, 2016 7:40 am

@badmoodtaylor: The description of each video contains the links to the example in the arcade that allows to download the commented capx for the tutorial.
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