How do I RUN the MACOSX generated app??

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Post » Tue Feb 17, 2015 11:14 am

Hi, i have developed my app for macosx exported with NW.js my pc is a Windows 7 OS, but when i try to run the app with the mac, the app is not recognized...what to do???

So under construct2 64bits windows7 i use Node Webkit exporter.
After y copy the generated folder "OSX64" to my usb key, and after i copy the folder to the macosX but the app is not recognized
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Post » Tue Feb 17, 2015 1:53 pm

can someone help??
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Post » Tue Feb 17, 2015 3:18 pm

someone?
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Post » Tue Feb 17, 2015 5:41 pm

i need to find a solution to this problem.
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Post » Tue Feb 17, 2015 7:00 pm

If you copy the folder it will mess up the permissions. Zip the bundle first, then unzip on you mac. See if this works better.
Jarrod Davis
Owner/Technical Director
Jamarda Digital
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Post » Tue Feb 17, 2015 7:32 pm

what??? before it was not the case with construct2, why now we have to zip the app and then unzip on mac again??? its no sense to me, why we have to do those tricks for having our app working on mac...
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