How do I save a loaded image into a 'save slot'

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Post » Fri Mar 03, 2017 8:30 pm

I currently have a blank image and using NWjs to let the user select a picture on their PC and load it in place of the sprite. The problem I am having is that if you create a save slot the image does not save. Is there a way around this or a different way? I am trying to keep the image data in a save slot instead of online (ie save to a URL)
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