How do I Scale object according to the value Y

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Post » Thu Nov 26, 2015 11:26 am

Hello, good morning, good afternoon, good evening, first apologize for the silly question, I'm beginner with programming, I've been trying to do is:

Making higher the Y value of a given object, the lower will be its size, what I want is to create a perspective effect (generate the impression that the character is running to depth AXIS Z) the lower the value of the object is greater Y, creating the impression that it is near the camera, I hope you understand.

What I tried:
Compared the Y values (</>) and I configured set scale Lerp, but seems to work well, what I wanted was to be in real time.

sorry for my bad English, hugs.
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Post » Thu Nov 26, 2015 11:32 am

I guess you mean something like this:

Distance Scale
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Thu Nov 26, 2015 4:50 pm

Is exactly this!!!!!! Thank you LittleStain!!! <3
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