How do I select an attachment point and attach objects to it

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Post » Tue Aug 02, 2016 2:01 pm

Hi,
I have multiple sprites in my game which can be rotated. Now I want to draw something with sprites and attach these "parts" to the sprites that can be rotated.
To do that I want to select one of these attachment points before starting to draw and then all lines that are drawn will be pinned to it.
Does anyone have an idea on how to do that the easiest way?
Thanks! :)
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Post » Mon Aug 08, 2016 1:46 pm

Maybe make another small, invisible sprite named attachPointForSpriteX and pin it to Sprite X. Then pin your Sprite Y to the attach point for Sprite X.
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