How do I Separate 2 Layers physics

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Post » Fri Jun 24, 2016 6:57 pm

Is it possible to seperate physics on 2 layers?

Example:
"A" Layer is a game layer with some objects +Physics

"B" Layer is a some HUD interface + Physics with some object.

Target:
-Objects on Layer "A" CAN'T react with Layer"B" object.

-Layer"B" must be independent
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Post » Fri Jun 24, 2016 11:29 pm

I'm not sure this is possible, you may need a custom plugin. A way you could emulate it though, is to have the other layer of physics interacting offscreen, and then duplicate their actions on screen with non-physics objects. I'm curious as to why you need two layers?
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