How do I set a event sheet for a object?

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Post » Sun Jan 24, 2016 5:02 pm

Have any way to set a event sheet to an object and call it whenever I want ?

I have a map and several characters to choose, each character has several different characteristics, for dont put everything in the same event sheet and get too heavy, I can do an event sheet for each character and when the player chooses the character, the system call the event sheet that character?

sry for my eng
tks :)
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Post » Sun Jan 24, 2016 5:15 pm

You can create an event sheet and include it..
Best way would probably be to have grouped events for every character specific events and only activate the group when nescessary..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sun Jan 24, 2016 5:23 pm

putting so much information that will not be used in event sheet (even disable the group ) leaves no heavy load ?
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Post » Sun Jan 24, 2016 5:24 pm

gamarros wrote:putting so much information that will not be used in event sheet (even disable the group ) leaves no heavy load ?


No
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Sun Jan 24, 2016 5:27 pm

oooow, tks :)
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