How do I set a sprite to position in my other level?

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Post » Tue Aug 25, 2015 3:23 pm

There's a problem with my sprites. In the test level, the sprites stick to the playerbox sprite like it's supposed to but in my second level, they zoom across the level. I've added the .capx file so you can have a look at the event sheets. Just to note, you can't choose Sonic because he hasn't been programmed into the game yet.

Capx. (mediafire)/?ebgai4441h47ytu
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Post » Tue Aug 25, 2015 8:40 pm

@BlueStarbie you have the sprites on the BG layer instead of the Grounds layer... move them to the same layer as the Player1Box and it works.

you might want to use the pin behavior, and you might want to think about using 1 event sheet for all the game levels so you don't have to duplicate code...
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Post » Fri Aug 28, 2015 3:16 pm

Thank you AllanR. It's fixed now. ^ ^
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